Following two years of preproduction, recreation developer 10 Chambers lastly introduced its new heist recreation—Den of Wolves—Thursday in the course of the 2023 Sport Awards. Set in 2097 in a extremely corrupt metropolis situated in the midst of the Pacific Ocean, it’s, in response to narrative director Simon Viklund, the sort of recreation “the place you are speculated to really feel like a badass.” For Viklund, who additionally serves as the sport’s composer (he did the compositions for PayDay: The Heist and PayDay 2, too), which means “the music must, like, [grunt noise].”

True to its title, Den of Wolves’ fictional metropolis is a spot the place mainly something is authorized so long as it’s accomplished within the pursuit of supercharged innovation and groundbreaking know-how. Think about PayDay meets Cyberpunk 2077 set in a metropolis that is a mix of Venice and Hong Kong. The idea is sort of completely different from 10 Chambers’ earlier work with horror recreation GTFO, but it surely structurally performs to the studio’s core power: 4 particular person co-op video games.

Rather a lot is on the road because the studio works on its second launch. 10 Chambers acquired an funding from Chinese language tech and leisure conglomerate Tencent to construct this recreation and broaden from a small workers of round 10 individuals to just about 100. Viklund emphasizes that the sport may have a extremely detailed surroundings however that players shouldn’t count on an open-world expertise. The general vibe, Viklund provides, pulls from a litany of sci-fi and thriller films, like Warmth and Decide Dredd (the Stallone one, not the 2012 reboot).

Whereas he loved engaged on horror recreation music for GTFO, Viklund is happy to maneuver away from that style and again to a PayDay-esque heist expertise. “My wheelhouse is that this energy fantasy sort of music,” he says. By no means performed that franchise earlier than? Give “Razormind” from PayDay 2 a pay attention any morning you neglect your espresso at house and want a fast jolt of adrenaline.

So, what can gamers count on from the music in Den of Wolves? “So, there’s going to be components, in fact, which can be just like PayDay,” says Viklund. “However I’m eager on taking it some place else by way of tempo. Making it heavier, slower paced.” He additionally appears to be like ahead to incorporating completely different components of percussion impressed by the Pacific Ocean setting.

For the reason that recreation remains to be in early improvement and gained’t be launched for some time, WIRED didn’t see any precise recreation footage throughout a current preview occasion 10 Chambers held for the title. Much like the launch of GTFO, the corporate plans to launch the sport at first to gamers via Steam early entry. Den of Wolves would not have a launch date but, however PC players can anticipate receiving it earlier than their console counterparts.

Followers of GTFO could also be disenchanted that their recreation’s content material updates are ending, however Viklund factors to 10 Chambers’ first recreation as important for constructing the corporate’s confidence round design. “It was very liberating to have the ability to have a challenge the place we may have that ‘fuck it—we’ll simply do it’ kind of perspective,” he says. Any such confidence is a driving pressure behind 10 Chambers’ choice to develop one thing contemporary for gamers moderately than counting on a franchise idea that already exists.

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